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Software Tutorials
PFC 7 Balls in a Box
This tutorial will guide you through the main steps required to build a simple PFC model with 30 interacting balls in a box using the linear contact model.
Loops, Splitting, and Operators
When constructing or running simulations, you may want to query or modify values associated with all, or some of, the objects in your model (such as zones, nodes, blocks, balls, contacts, rockbolts, etc.). This may be to measure results like stress or displacement, to assign a calculated extra variable for plotting or to adjust a property value. There are several ways to identify and navigate across all these objects using loops, splitting, and operators — with each one becoming easier and faster to execute. See how you can apply all of these approaches in a tutorial where a zone property is randomly assigned for strength variability throughout the model. You will also see how much easier and faster these approaches have become. Applying model property distributions via the PROPERTY command is also reviewed.
Working with Building Blocks in FLAC3D 6 (Part 1)
This video demonstrates using a library set of Building Blocks as a starting point for creating a new model. In this example, cylindrical blocks are snapped together to represent a tunnel and intersected with other blocks representing a nearby wall.
Technical Papers
Mine Dewatering in a Compartmentalized Hydrogeologic Setting at Sishen Mine in South Africa
Sishen mine in South Africa is one of the largest open-pit iron mines in the world.
Influence of the particle shape on the impact force of lahar on an obstacle
Lahars represent natural phenomena that can generate severe damage in densely populated urban areas. The evaluation of pressures generated by these mass flows on constructions (buildings, infrastructure…) is crucial for civil protection and assessment of physical vulnerability. The existing tools to model the spread of flows at large scale in densely populated urban areas remain inaccurate in the estimation of mechanical efforts. A discrete numerical model is developed for evaluating debris flow (DF) impact pressures at the local scale of one structure.
Blast Movement Simulation Through a Hybrid Approach of Continuum, Discontinuum, and Machine Learning Modeling
This work presents a hybrid modeling approach to efficiently estimate and optimize rock movement during blasting. A small-scale continuum model simulates early-stage, near-field blasting physics and generates synthetic data to train a machine learning (ML) model. Key parameters such as expanded hole diameter, burden velocity, and gas pressure are obtained through the ML model, which then inform a discontinuum model to predict far-field muckpile formation. The approach captures essential blast physics while significantly accelerating blast design optimization.